Chicken Run: Mark Solomon on Aardman timing
Editor Mark Solomon joined Kingdom of Dreams to talk about cutting Aardman's Chicken Run, a DreamWorks collaboration where stop-motion timing, joke construction, and emotion have to share the same frames. In animation, the editor is often shaping performance while the performance is still being built.
Live-action editors inherit a pile of takes. Animation editors inherit a plan that can still change, and every extra frame has a cost measured in weeks of manufacture.
Solomon's conversation is a window into that responsibility: protect the humor without letting the cut get busy, and leave room for the story to be warmer than a prison-break pastiche.
Go deeper on Kingdom of Dreams
- → EP 159: Mark Solomon on editing Chicken Run
- → EP 172: Mark Solomon on editing Shark Tale
- → EP 147: Simon Wells on Who Framed Roger Rabbit
Browse more editor conversations in the Kingdom of Dreams archive.
Original Kingdom of Dreams craft take based on our conversation with editor Mark Solomon (EP 159).