Episode 278 Ā· December 11, 2025 Ā· 52 min

'Sinners', VFX Team, James & Michael, Golden Globe Nominated

VFX & Effects
'Sinners', VFX Team, James & Michael, Golden Globe Nominated
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About this episode

šŸŽ™ļø On this episode of the Kingdom of Dreams Podcast, we sit down with VFX artists James Alexander and Michael Ralla for an incredible breakdown of their work on Sinners. They walk us through the invisible effects that hold the film together, the seamless creation of Michael B. Jordan’s double role, and the ambitious visual demands of the finale. Their energy, insight, and behind-the-scenes stories make for a fascinating and highly entertaining conversation.

James Alexander is an accomplished visual effects artist known for his sharp eye for detail and his ability to blend technical precision with cinematic imagination. With a career spanning high-end film and television projects, he has developed a reputation for crafting seamless digital environments, complex simulations, and photorealistic effects that elevate the emotional impact of each story. James’s work reflects a deep understanding of both the artistic and technical sides of VFX, making him a trusted collaborator for directors and post-production teams.

Michael Ralla is a highly skilled VFX artist whose work is defined by innovation, versatility, and a strong command of cutting-edge visual effects tools. He has contributed to a wide range of productions, creating everything from subtle visual enhancements to large-scale digital sequences. Known for his problem-solving instincts and collaborative spirit, Michael brings clarity, creativity, and technical excellence to every project he touches. His passion for pushing visual storytelling forward makes him a valuable asset in modern filmmaking.

#sinners #michaelbjordan #wakandaforever #blackpanther #ryancoogler #vampires #horror

Full transcript

Automatically generated from the episode audio, so expect the odd misheard word or name. Speakers were labelled automatically; this episode has several guests (James, Michael), shown as Guest 1, Guest 2 and so on. About 9,600 words. Tap a timestamp to play from that moment.

0:00Guest 1We were gonna do a full stunt, pull that night. What happened is, you know, weather in Louisiana is tricky. I think we got rained out. Andy, our stunt coordinator, who's fantastic, and who we worked with on Wakanda Forever, he just came to me and was like, "Man, you know, we... I'm sorry, we can't set all of that up."

0:20Guest 2It's a, it's a moment again where there was lots of interlacing and interlocked… locking and collaboration with the other departments. And so often with visual effects, it's understanding what the other departments were able to put in front of the camera, and then how visual effects can supply the connective tissue, the sinew, to bond everything together so it can play seamlessly.

0:50Jawad MirWelcome back, everyone, to another episode of Kingdom of Dreams podcast, the Making of Stories. I'm your host, Joad Neer. Today, my guests are James Alexander and Michael Ralla, who are the visual effects consultant and visual effects supervisor respectively on Michael B. Jordan's star film, Sinners. Sinners came out a few months ago, and I had the pleasure of watching it in theaters, and it's an incredible piece of cinema. And I finally had a chance to speak to someone involved in the film, and boy, what a great treat I got by talking to James, as well as to Michael, who have so much energy, so much passion for storytelling, for visual effects, for cinema. And you'll see that clearly in our conversations. So without further ado, here's my conversation with James and Michael for Sinners. Well, thank you so much, guys, for joining. I watched Sinners when it came out in theaters, and then I re-watched it again this morning.

1:43Guest 1Oh

1:44Jawad Mir... I, just to kind of refresh my memory, just because there's so many films out there.

1:49Guest 1Of course.

1:50Jawad MirAnd, I, you know, when I watched it the first time, I was really surprised. Really surprised…

1:56Guest 1That's cool

1:56Jawad Mir... With the way, with the way it turned out in every which way. And then now watching it again, you know, just watching the little details of everything, it… it's a great film. And now it's nominated for Golden Globes, right?

2:08Guest 1Yeah.

2:10Jawad MirYeah.

2:10Guest 1Yeah. Yeah. Golden Globes, Critics Choice Awards. It seems to be doing well, and we're, we're really happy that it is so well-liked, you know? It was, it's a film with a lot of heart and soul. A lot of work i… went into it, and it wasn't, it wasn't easy, but it was a good experience.

2:26Guest 2Did you have a favorite moment or favorite character?

2:30Jawad MirI think my favorite part in among everything was the fact that it took time to set up…

2:39Guest 1Ah. Yeah

2:39Jawad Mir... Which wa… which is very rare now. I mean, I don't think, even think Hollywood tries to even go in that direction. It had a... You know, in terms of, character, Michael Jordan, obviously the both, you know, the dual role that he had. But in terms of the setup, it just reminded me a lot about Jurassic Park, how long it took…

3:00Guest 1Oh, the first one

3:01Jawad Mir... Yeah, it took, like, an hour to set up everything.

3:04Guest 2That's cool.

3:05Jawad MirAnd then…

3:05Guest 2I love that in films

3:07Jawad Mir... And then it just kind of went... Because you relate to the characters, right? You connect to these characters.

3:12Guest 1Yeah.

3:12Jawad MirAnd I, and I thought it was really well, executed. But yeah. What about you? What was your favorite part in the film?

3:19Guest 1You know, you know, it's, it's, it's interesting you say Jurassic Park. And we've been talking about this on other interviews, but our strategy for the twinning, and we discussed it, this with Ryan, you know, going into it, was the original Jurassic Park is a dinosaur movie. Everyone knows there's CGI dinosaurs in there, you know, like, groundbreaking at the time.

3:43Guest 1What very few people realize is that there's only 63 digital dinosaur shots in the whole film.

3:49Jawad MirYeah.

3:49Guest 1That's all it took to sell that. You know, so, like... But they, you know, they made every single one count, and they really m… made sure that every single one is good. And for the twinning, we basically, we pursued the same idea. We were like, "Look, it doesn't, they don't have to be to… together all the time just because they're twins." You know, even if we had real twins, we wouldn't necessarily always show them together.

4:13Jawad MirYeah.

4:13Guest 1And, you know, like, Ryan did a lot of research and development in terms of, like, just talking to his twin consultants what it actually means to be, a twin, and that it's, you know, like, much scarier if they're not together. But again, back to the Jurassic Park concept, we had a lot more than 63 twin shots, but we were still trying to make every single one count. And you know, like, it takes time. It takes,.. It just, it's, it's effort to make all of this, you know, happen. And the logistics are aren't easy. There was a lot of R&D we had to do. But, seems like it worked, and I'm glad that people are enjoying it.

4:55Jawad MirYeah. No, it did. Do you have anything else to add, James?

5:00Guest 1What's your favorite? What's your favorite shot?

5:01Jawad MirYeah.

5:03Guest 2Y… every time I see the movie, I think, "No, this is my favorite bit. No, this is my favorite bit." yeah, it's, it's, it's really hard to pick one. I do love the slow build, just as you said. When we go to the downtown street and the song that's playing in the background is called Wang Dang Doodle…

5:23Guest 1Oh.

5:23Guest 2... And it really picks up the tempo. And I love, even though it's a slow build in terms of introducing the story and the characters, I really feel that section that brings us up to the party in the juke, you know, it's, it's kind of like, that first section to me kind of culminates at what we call the surreal montage, which is the big warner inside the juke with the ancestors when the, when the roof burns down. And I feel like that whole front of the movie, it's so propulsive. Even though it's a slow burn up to that moment where we burn the, burn the roof down, it just pulls you along. A… and I love that. And I mention that moment in the street in particular because I think the cinematography, the oner where we're introduced to the Chows, to Grayson, to Beau, and the energy in that moment, I really love. It's... As I say, every time I watch it, I have a different favorite moment, but that's one that sprung to mind just now.

6:27Guest 1Man, you know what, that's actually a good point and we haven't really talked about this y… yet with anyone else. The music. And, it, you know, it's really interesting. We, so I was just putting together awards reels i… which is, like, a cross-section of the work that w… we've done acro… you know, throughout the movie. You know, it's a, it's 1,000 shots and you pick, like, the best, I don't know, 20 or 30, and you have three minutes to showcase all of that and show befores and afters and all that. We just released a bunch of befores and afters that I think are really cool to watch. But we added that, we added, the, all the, all those socials, all those befores and afters that just got released to the soundtrack of the music.

7:08Guest 2Oh, nice.

7:09Guest 1Now, what, so here's what's interesting. The awards reels have to be MOS, and I just learned what that actually means is mit out sound. You know, like, they, it comes from, like, a German director in the 1930s who wouldn't say without, but he'd say mit out. I'm German, so, like, I'm like, "Okay, that's funny." 'Cause I, that was the first time I really looked up what that really means. 'Cause I, like, I always knew, okay, it means no sound essentially, but w… but I had never really looked into that.

7:36Guest 2I, yeah, I'd never heard that. Wow.

7:38Guest 1Mit out sound. Or, moda... What, there's another potential one which is, I think, moda only or something like that. But anyway, it means there's no sound. All that we can have for those reels is VO.

7:52Guest 2Wow.

7:52Guest 1That's narrating what's going on. And I looked at some of the shots for the very first time since we filed the film without sound, and it rips out so much of what makes this movie, you know, like, this perfect fusion or, just…

8:13Guest 2Symbiosis

8:14Guest 1... Symbiosis. That's a good word. That's exactly what I was just looking for. Between picture and audio that is really unusual, I find. You know, it's not a musical by, definitely not at all, but the music plays such a pivotal and elemental role in this film. It's, it's really cool. And, it, you know, and, like, it reminded me of when we were, when we were planning the surreal montage and James and I were both going back and forth with Ludwig Gƶransson and his wife Serena, who just texted him the other night, asking about, like, a bunch of, clips from, those early rehearsals and previous, you know, from, like, the very, I don't know when that was, March, April 2024, when it was all just, like, a, you know, a written page and everyone had to shape and form and mold that into what it ended up, being. And, you know what? Like, I've never had that, this back and forth with a composer as a visual effects department where we, like, really, you know, like, basically, plussing each other up.

9:24Guest 1"Hey, how about this? Why don't we do that?" And here and there and there. And, you know, and the first time he was composing, but in isolation. We were doing previs in isolation. And I remember, I think, the first time we ever put this together, like, I was just flying back to LA. I was on a flight and I, we had just finished, I think it was, like, the first blocking rehearsal where we, and so I was editing and re… replace sections of our previs with iPhone videos from that blocking rehearsal. And I, a… you know, I was using the, airplane Wi-Fi to send it to James, and I think you were still in the office with Serena. And Serena, same thing, Ludwig was in LA. He, she had just received the audio files for the first video. And I mean, you tell the story, but apparently, like, magic went down the first time they hit the play button and it rolled.

10:18Guest 2Yeah. I'm, I'm transported, back to the production offices in New Orleans. But it was that first time seeing the visuals come to life with the, with the amazing soundtrack that Ludwig and his team came up with. And it's a bit weird, right? You're saying which, what's the, what's our favorite moment in the film. And the one that I described was the one that popped into my head. But it's unusual for a visual effects team not to say, "Well, it's the swirling tornado of fire that the vampire explodes in."

10:49Guest 1Yeah.

10:49Guest 2You know, which is the huge visual effects beat in this, in this show. But the truth is that this is a movie where the visual effects support all the other departments. It's a, it's a movie where the visual effects is never the focus of a shot. And that's been something that's incredibly rewarding about this show, that our work 99.5% of the time needs to be invisible. It's, it's a failure if the audience is ever thinking, "Wow, that's a cool visual effects shot." Because everything needs to be supporting is the, is the best way to put it. You know, we're there to support Rian's direction, the cinematography, the production design, and everything. So that was really the best part of the, of the production, to always be thinking about how can we use our craft to help everyone else on the filmmaking team do, you know, tell the best story that they could.

11:46Guest 1Yes. That's really well told, James. Y… you know, the, it, the collaboration with everyone else on this film. And, you know, I think that's why, again, it has so much heart and soul because everyone just gave as much as they could. You know? Like, it started with all our, Like, everything that we did with, Autumn Durald Arkapaw, the DP. You know, like I worked with her before on Wakanda Forever. We have, like, a working relationship where we trust each other. And, y… you know, back from that film, back from working, like, on a, on a Marvel blockbuster, one thing that was really striking is when she came to me one day, on set and asked me, like, "Why are we doing this? Why?" And, you know, like, it was just making a, like, a typical VFX request, can we do this and that and that? And she was like, "Why? Why are we doing this shit?" You know, like, any time, any time that something goes through the VFX pipeline, it just doesn't look like I shot it. It doesn't look like, you know, it...

12:47Guest 1I framed it. It doesn't look like I lit it. It doesn't look like it was filmed with my lenses. Why? And it really, you know, like, she really caught me off guard, and I, like, I had… I was struggling to find an explanation in that particular moment, but I was like, "Let me get back to you. Can we please film this?" You know, we did film it, but, like, I get… I got back to her and, you know, I, and I started explaining certain things to her that she hadn't understood yet at that point in time. You know, all of a sudden it made sense. But then she was, like, rightfully asking, "But hang on, so essentially what you're doing is you're making shit up because we're just filming nothing for a specific shot." And, a… and, you know, like, that's one thing that is not untypical for VFX. We can make it all happen. You know, we can start with a blank screen and end up with, like, a full-on shot.

13:34Jawad MirSure.

13:35Guest 1Does it tell the story? Not always. And

13:39Jawad MirYeah

13:39Guest 1... But sometimes, and sometimes very successfully. But, you know, on this film, Ryan casted everyone behind the camera the same way they, he casted the people in front of the lens. And, so you know, he hired everyone for a specific reason. And, like, what I keep saying is Ryan doesn't make films with a bunch of guys, he makes fr… films with his friends. So, you know, that's the first... When I got the call, first thing that I did right after hanging up the phone is I called James. I was like, "Hey, I gotta extend this to you. Like, you gotta, you gotta do this film with me." And I'm glad, you know, he said yes. But y… y… so essentially what that means, to just go back to VFX people filling a completely blank screen, in this case, even we had actually quite a few full CG shots where we start with a blank screen. But we never started without the collaborators, and that's the big difference.

14:33Guest 1This is what I call preservation of creative intent. You know, like, any time we had to do that, we went back to Autumn and asked, "How would you frame this shot? What would you actually put in front of the lens? You know, what would it look like? How would you light it?" And then we profiled her lenses, that we can digitally recreate all those beautiful imperfections they create, as well as the film stock, which was an extra step on top of the re… research and development that was done on Wakanda Forever. And then beyond that, for instance, there's a digital train station that I would say is to more than half, if not two-thirds, you know, like, a visual effects shot filmed with green screen, green screen that was very intentionally placed, you know, with, like, a similar green to the Pullman, carriages and, like, at the right height and all that so we would get the right shadowing. But, you know, empty screen essentially. Like, a world had to be created beyond that. But when we, when it came to creating that world, we went back to Hannah Beachler, the production designer, and asked her, "How would you do this?

15:38Guest 1What would this look like?" You know, like, we don't wanna just do it ourselves just because we can. That, you know, it doesn't mean we should. Like, sh… you know, let's, let's do this together. Use us as your digital construction department. And, you know, she gave us all the references. She basically did it exactly the same way that she would do it with her construction crew, and that's what we built, and that's what on screen, and what's on screen. And, you know, like, I think that's part of the reason why I think it is actually seamless because it's not just good compositing, good l… good lighting and, you know, matching it all and blending it all together. What's in front of the camera is actually seamless because it was designed by the same person and not, like, a visual effects guy, you know, months after the shoot at a point where he doesn't have a lot of the co… or he or she may not have a lot of the context. And you know, I'm not saying that's always bad. Like, there are fantastic results sometimes.

16:27Jawad MirYeah.

16:27Guest 1But I think you're on a much safer route, to success if you just bring everyone in. You know, same with Ruth, the wardrobe designer. You know, we had a cool conversation with her very late in the game about a, like, a smoke and stack ring that we didn't have that we had to, make digitally. And, it's really cool to just, like, bring people in deep when we're, deep into post-production and get their input the same way as we got their input during production. And, you know, like, that's one thing that was deeply gratifying on this film, you know, like, this massive collaboration. It made things hard sometimes, you know, because you all had all these extra steps.

17:06Jawad MirYeah.

17:07Guest 1But I think always worth it.

17:09Jawad MirNo, that's, 100%. I appreciate you sharing all that because one of the few things that I noticed in this film was the fact the VFX were invisible, right? I have…

17:21Guest 1Thank you

17:21Jawad Mir... Absolutely, I have absolutely no disrespect for superhero films, but I'm not a fan of superhero films, mainly because... I've seen the Batman trilogy, the Nolan one, and I've seen Thor.

17:33Guest 1Fantastic, yeah.

17:34Jawad MirYeah. The first Thor. But to me, when I see the trailers of superhero films, and other films, I'm not trying to bash superhero films, I'm just kind of giving a general…

17:42Guest 1No, we understand

17:43Jawad Mir... The p…

17:43Guest 1We come from that background. We come from that world.

17:46Jawad MirThe, right, the VFX just stand out so much. And to me, I mean, maybe when I was, like, in my 20s and, you know, teenage years, I would really, like, "Oh, wow," right? But when you sort of a… you know, get older in life, you s… want something that's more sort of, kind of calmer and, you know, has a story, and that's one of the things I loved about Sinners. And not even just the fact that the setup, but it's a vampire movie and there's no mo… moments like, you know, when you, the music builds up and it's making you believe that something is gonna happen, but then it's, like, a deer or something, and then something else comes out of the bushes. Like, there's nothing like that.

18:22Guest 1And the most powerful shot that I was... As you were talking, I was thinking about it, to me was, which is again invisible, is that... I'm horrible with character names and actors, so please forgive me. The very first, the, when the woman goes out and they're playing music, the three of them, right? And she…

18:40Guest 1... Turns around, and then you see the guy, ch, and then it cuts. Like, that…

18:45Guest 2Right

18:45Guest 1... Was so intense, and we don't… ... Get to see it, and that's the most beautiful thing about it.

18:52Guest 2Yeah, that's Mary, who goes out to visit Remek, who's the…

18:55Guest 1Right

18:55Guest 2... The big bad, and Burt and Joan outside the… ... The Duke. And, yeah, that was, that was one of those little moments, that…... Just, that had to be treated with some subtlety. And Michael was actually... Well, do you wanna talk about that moment?

19:13Guest 1Oh, yeah, that was…

19:14Guest 2That was a…

19:14Guest 1That was…

19:15Guest 2That was fun

19:15Guest 1... That was a good moment, you know? I mean, we were, we were gonna do a full stunt, pull that night, with like a ratchet, I think it is called, and, you know, a forklift. And what you do is you set up these pull lines and all of that, and we were really gonna pull Jack all the way up in the air. What happened is, you know, weather in Louisiana is tricky. I think we got rained out. So Andy, our stunt coordinator, who's fantastic and who we worked with on Wakanda Forever, he just came to me and was like, "Man, you know, we... I'm sorry, we can't set all of that up. I'm really s… I'm really unhappy to tell Ryan, but, you know, it's just, it's all, like, muddy," and, you know, we were... Every step was just like a, you know, you were sinking into the mud and all of that. So it was born out of necessity. So what happened is that, you know, he was like, "Can you do it?" And I said, "Oh, I don't... You know, like, I don't wanna do, like, a full-on, like, Superman fly thing that it doesn't have all the physical things." So I pitched to Ryan…

20:16Guest 2Yeah

20:16Guest 1... "Hey, can we do just, like... Can we just hint at it? You know, do we need to see, like, a full pull?" And he was like, "Ah, I don't know." So when it came to that shot…

20:26Guest 2Right

20:26Guest 1... Ryan was like, "Well, why don't you just talk to Jack O'Connell and tell him?" And he's a, he's an amazing man, you know? I mean, he's got a, he's got a really good and dry sense of humor. But, you know, I was like, "Can you do this?" And you normally... Sometimes what we do is we have them jump off an apple box and, a… and then, you know, like, invert that, those kind of tricks, which works better for a landing than a takeoff. But, you know, but you really want that physicality. You know, like, to me…

20:53Guest 2Yeah

20:53Guest 1... I don't like to do that digitally. I don't like to do that just as a takeover because it just is very different when, you know, you see the whole body move and all the secondary things that happen. So…

21:03Guest 2And Jack's a very physical…

21:05Guest 1I know

21:05Guest 2... Can be a very physical performer as well. There's a, the rocky road to Dublin sequence where they're... All of the vampires are having their musical moment outside the Duke, and you can see the way that he performs the, that dance routine is phenomenal. But you found yourself in a…

21:22Guest 1Yeah

21:22Guest 2... In a situation where you had to tell the lead vampire how to fly basically.

21:26Guest 1Yeah. It's, it's like, "Do this, do that." And, you know, and he was like, "What do you think about this? What do you think about that?" And then, and then he... I remember the line. He goes, "Man, I don't know. I don't know what I'm doing here. This is my first time at flight school."

21:41Guest 2That's awesome.

21:42Guest 1You know? Like, we got what... You know, I just wanted him to, like, not too su… a superhero style, but more, you know, like a little bit more creepy, and seems like it worked. And you know, the idea was always that we wouldn't do, like, a full-on jump that everyone sees where the camera follows, but it would just be a hint. And I'm glad it worked for you because, you know, like, I think sometimes what you don't show is almost more powerful than what you show. And, you know…

22:09Guest 2100%

22:10Guest 1... Michael Schaerfer, the editor, really played with that. He... We got an education from him about

22:15Guest 2I was just gonna say that

22:16Guest 1... Jump scares and, you know, and he worked out, like, a whole logic where he was like, "Look, with a knife going through the door, everyone expects it after three seconds. We're gonna do it after seven." You know? Like, we're just, like, at a point where nobody e… e… expects it anymore, and then dong, it kind comes through.

22:36Guest 2And the last thing I'd say on the, on the moment where Remek takes flight that we were talking about is it's, it's the work that we talked about. It's the stunt work. It's the help that we gave that. It's the... Mike Schaerfer's work around the edit because, you know, you just see him take off, and then we cut back into the Duke. And then there's also the sound that comes back into it again, like we were talking about earlier on…

23:02Guest 1Yeah

23:02Guest 2... And it's Perline's wail as she starts her…

23:06Guest 1Yeah

23:06Guest 2... Musical number that cuts in just as he takes off.

23:08Guest 1Yeah.

23:09Guest 2So it's, again, everything meshing together. It's cool.

23:11Guest 1The... You know, we played with that. We did have a version where he goes all the way up, where we did a full CG takeover as we always w… would. And you know, like, it, there is a little bit of that still in there, but, like, again, it was a collaboration. And you know, I rem… I remember, like, Ryan's assistant, Amar, he would always come to our office and go, like, "James Alexander, Michael Ralla, you have been summoned." And then, you know, we'd... Like, we would j… we would directly under the, u… under the editing suite. So we'd walk up the stairs, and there was Ryan, there was Schaerfer, and, you know, like, they were editing. And you're like, "Hey, so what are we doing here?" You know, like, "Walk us through. What's the intent?" And, a… and that was... We did that a lot where we, you know, like, we got a piece from him, and then we would give something back. Just again, it's this whole collaboration aspect where it's not just, like, a static…

24:02Guest 1... "Here's the stuff. Good luck, and see you later." But like, "Hey, how about that? How about this?" And, you know, I mean, like I said, Serena calling you or texting you the other day, "Hey, can you help me out with all this stuff?" I think I thought it was a perfect example of, you know, all of that being really fruitful and intact and, you know, paying off.

24:22Guest 2Yeah. No, definitely.

24:26Jawad MirWe've talked about a lot of things already, so I'm gonna try to see if I can, get you guys to talk about probably, you know,.. What I noticed obviously was if the ending, the tornado fire, that was obviously, that kind of stood out as a VFX, like, because…

24:45Guest 1Yeah

24:45Jawad Mir... That's just what it is. You know, there's no such thing as you can film that. But in terms of the stuff that you guys did, whether it was the seamless integration of the two protagonists, the twins, or the, you know, the other VFX that were in the film, towards the end, what was the most challenging part from a technical standpoint that you guys had to overcome?

25:10Guest 1G… good point. So, and a really good question. We'll see how we divvy that up. So I mean, look, the twinning wa… was story e… essential. That was really at…

25:20Jawad MirRight

25:20Guest 1... At the heart of all of this. So that had to be successful, and it was clear that, you know, shouldn't call any attention to itself. So James and I looked into a lot of options and technology and, you know, twinning is one of the oldest, visual effects…

25:36Guest 1... Things in Hollywood, which has been done successfully for a long time. There's The Parent Trap and there's much older work that actually works really well, you know, and the easiest version is you do a split screen.

25:47Jawad MirYeah.

25:47Guest 1And then shoot the same person twice in different outfits, different positions. But you know, like it was cl… it, this, it gets m… more and more, complicated when you add camera moves and then eventually interaction. Y… and, I remember just getting the initial pitch from Ryan, "Hey, I'm shooting a vampire movie." It would always start with bro, those phone calls. "I'm shooting a vampire movie. Michael B. Jordan is in it twice playing twin brothers." And I was like, my first thought was like, "Oh, one of them is gonna get bitten. They're gonna be fighting against each other at the very end." And you know, like, I was just waiting for that in the script. I was like, "When is it finally gonna happen?" And, a… and, you know, there it was. So, we knew w… we had to look into, you know, every option that we had. But knowing Ryan, he's a, he has a sports background. To him ev… you know, it's all about generating momentum on set. He just wants to get into the groove and then go. So like for those shots with heavy interaction, you know, like we did, just quickly, we did a lot of techno dolly work where we had a essentially like a simplified motion control rig that could quickly and efficiently shoot two passes, with Michael.

26:56Guest 1And, you know, so we'd have a camera move. But you know, interactions would make that very complicated. Like the cigarette handover at the very beginning with those seven passes is probably the... I would say that's the limit how far you can push it. You know, that took a f… almost a full day to shoot, and I was dreading the day that w… i… i… it was gonna come up because, you know, like the, lots and lots of just really difficult things. And I remember, you know, people were like, "Why are we not doing a head replacement here? This is crazy." But it did pay off because m… you know, to go back to Ryan's initial brief was like, "Michael B. Jordan is the reason why we have a job. It needs to be Michael's performance every single time. His performance, you know, full stop." For, and he had spent a lot of time on developing their character, their mannerisms, their body language. You know, they're supposed to be similar in DNA, which they are because it's both times Michael. But, you know, very different presence on screen.

27:52Jawad MirM… right.

27:53Guest 1And then, and then, you know, like that's how, we came up with the idea to, like, build the Halo Rig, which is like a nimble, head, full head performance capture set up then that you can run in the scene, in the moment, in the same lighting and on set. You know, Michael doesn't have to go somewhere else. It can all happen as we go without breaking the momentum. Especially for the scenes where they're, you know, in each other's hair and hand-to-hand combat and all of that. But it was clear that visual effects was never gonna be the protagonist in any of this. The protag… protagonist is Michael. And, you know, that was the guiding principle overall. And, you know, I mean, it, we got to the first audience reactions and sometimes we get a lot of feedback where people said, "I like Stack, but I hate the other guy." You know, where we're like, "Wait, it's the same dude." But, like, seems like the character development is so successful that people, you know, don't even realize.

28:54Guest 1And that's also what we saw, online on social media, that people were like, we,.. A lot of... I saw a lot of comments where, you know, that basically said something along the lines of like, "I didn't realize it was the same guy playing both twins until, like, 20 minutes into the film," which is fantastic because that's exactly what we wanted to get to. And you know, that's the, you'll have your footprint in the snow line in a moment. But like, you know, that's where we wanted to get to. And, y… that's essentially why we shot that cigarette handover the hard way, 'cause we wanted to have full body Michael with all of those, you know…

29:29Jawad MirRight

29:29Guest 1... Expressive things with the body language in that shot, 'cause it was gonna be the foundation for everything that's coming down the line and, you know, cement their onscreen presence and performances. That was tricky. Now, one thing that is particularly tricky with Michael B. Jordan is he's an actor, very good actor. You know, like again, I would credit him with most, if not all of the success of the, of the twinning work. We, all we did was just put it together. And again, always Michael's performance. But, how do I, how do I say this best? Damn it. Now I lost my... I lost my thread.

30:14Jawad MirThat's okay.

30:14Guest 1Where did I want, where did I want to go with this? Oh, yeah, Halo and techno dolly. Oh, the one thing that is an a… added complication is that Michael is an actor and a director. And also a director who's directed himself.

30:34Guest 1So he knows exactly what he looks like from behind, what his ears look like, what his hairline, his neck, and all of that, which I personally don't, you know. So there were a lot of shots, like always where the camera's here behind James and we would just see an ear and a little bit of a head slightly defocused. We couldn't get away with a double in any of those shots because Michael would go immediately, "This is not me. That's not my ear, that's not my hairline, it's not my neck." So that's one thing that we didn't expect. So any of those higher interaction shots had to be full head replacements every single time, not just like the typical VFX hockey mask approach where we just replace a face and stick it on somebody else's head. It always had to be a full head replacement because Michael, you know, was... Had a very good eye. The film's IMAX screened in IMAX, massive screen. Everyone had to step up their game, including us, and you know, as a result, we had to be… develop new technology like the Halo and our, post and VFX partners had to revamp their whole software to actually accommodate for that.

31:36Jawad MirWow. No, I will, I will attest to the fact that it took me... And I thought I was the only one, I'm glad to hear. It took me an hour to figure out that it was the same actor. I mean, that's how... It was the lighting, it was the obviously cinematography, it was his performance, the teeth. You know, there was a little bit of differentiation in that.

31:59Guest 1Yes.

31:59Jawad MirSo it took me, it took me a while, and when I... It got... I'm like, "What?" Like, how is he in two separate scenes? What are they do… And that's when I realized it, 'cause that's how seamless it was, and it was beautifully done in all, in all parts of it.

32:12Guest 1Team effort.

32:13Jawad MirYeah, 100%.

32:14Guest 1Everyone. Yeah.

32:15Jawad MirWhat about you, man?

32:16Guest 2Well the question was, the most challenging visual effect, and I think the most obvious, obviously visual effect, in the film is the lead…

32:29Jawad MirVampire

32:29Guest 2... Vampire, Remmick's death at the end of the movie.

32:31Jawad MirYeah.

32:31Guest 2Now, this is a spoiler, so you know, I'd, I'd, I'll, I want to talk about it without giving too much away if anyone hasn't seen the film out there. But it's a, it's a moment again where there was lots of interlacing and interlocket… locking and collaboration with the other departments. And that starts, as ever, everything that we do starts from reading the script and going through it with Ryan and understanding his vision. But there comes a point where we'll step away with the other departments and then talk technically about how things are able to be achieved. And so often with visual effects, it's understanding what the other departments are able to put in front of the camera, and then how visual effects can supply the connective tissue, the sinew, to bond everything together so it can play seamlessly. And in this instance, there were several factors that contributed to the ultimate demise of the, of our big bad.

33:21Jawad MirYeah.

33:22Guest 2And first of all, he's smashed over the head with the guitar… ... And he has the silver resonator plate stuck in his head. Then he's staked through the back.

33:33Jawad MirYeah.

33:33Guest 2Then the sun comes up and he starts to sizzle and die. And so throughout the movie, the sun is our ticking clock. You would... It, the whole movie plays out over the course of a day, and the shots throughout the movie, so y… you... It's pretty subtle, but you can see how the sun's traveling through the day.

33:52Jawad MirYep.

33:52Guest 2And that's another thing that helps drive the propulsion of the story. And when we finally get to this big crescendo moment, we needed to look at each of these action beats. And first of all, we had, the special effects team, special effects makeup team, Mi… led by Mike Fontaine, who developed this incredible piece of the guitar resonator that attached to prosthetic special effects makeup with magnets so Jack O'Connell playing Remmick was able to pull the resonator out of his head and go, "Shit." And blood spurts everywhere, and there's smoke coming out of it, and it looks absolutely phenomenal. We had to film it on location in the Louisiana swamp on the edge of a, of a bayou. So we had... Literally there were alligators swam… swimming by in the background, so clearly the talent couldn't be actually in the water. But, the stunt team, excuse me, the special effects team built what it, was essentially a infinity pool at the edge of the swamp.

35:02Guest 2But you could see a lip to it. So that's where Jack O'Connell and Miles Caton, Sammy, had their final baptismal battle. So that's another component that came into it. So we had the infinity pool that was built, and of course they're thrashing around in it, so you've got all of the turbulence from the water. And what we had to then consider was that we had to extend those ripples and extend the environment beyond it. And so that scene became, in large part a digital recreation. The performances remained completely untouched. They always remain absolutely true to the photography.

35:43Guest 2But to get that extension, to get that continuity with the water movement, we built a very sophisticated water simulation system, and digital environment extension tools that allowed us to, replace all of the environment, and, you know, complement the action without being distracting at all. As Remmick dies and goes through these various stages that contribute to his death, the special effects makeup team developed five different stages of awfulness and horror and gnarliness as his skin blisters and boils and bursts and smokes and sizzles and all of that good stuff. And… That practical makeup looked phenomenal, but there was a limit to how much it could move in front of the camera. So we very meticulously scanned and took reference photography for each one of these setups, and then worked alongside the special effects makeup supervisor, Mike, to bring his vision to life essentially, to add all that movement and blistering and spurting of blood and pus and all the rest of it, to do in visual effects what wasn't possible to be achieved…

37:06Guest 1Right

37:07Guest 2... Practically.

37:08Guest 1And, you know, like, very important to point out, we didn't make shit up. Like, what ended up on the screen is his vision, his concept, his idea. You know, some... Like, most of the stages we filmed, but I think we only had time for three out of the five. The other two we only scanned so that we could build them, but we didn't make them up. They were his. You know, like, his idea.

37:33Guest 2Everything, yeah. Ev… and that's a huge point about the visual effects of Sinners, everything that we did was rooted in reality. Everything had a real photographic reference that we could go back to and make sure that we were matching. We have a saying in the business that the truth is in the plate.

37:51Guest 1Yeah.

37:52Guest 2And if you, if something doesn't look right, you go and look at the photography because every time, that's where, that's where you will find your answers.

38:00Guest 1Yeah. Yep. I mean, we did stunt burns, and we knew we weren't gonna use it, but we, just having that and having that shot on the IMAX camera through Autumn's lens on her film stock and all of that, and knowing what that looks like, was invaluable when it came to just making it look real. And you know, like, we replicated everything that was shot and just put it all together. And it's... I was gonna... You know, you need to take a little bit more credit because it was actually James who put a, an Excel flow chart of all that together. You know…

38:30Guest 2Oh, wow

38:30Guest 1... What happened, when that, when the sun happens here, and then we're gonna... Switching to this prosthetic makeup stage, and then at that point, we're gonna need the stunt burn. And for this specific shot, we gotta shoot a couple elements. Even though we knew they were all gonna be, quote-unquote, just reference, but you know, like, what we saw in there, we replicated 100%. You know, it existed for real, and then we put it together and made it move, made it blister, peel, boil, smoke, glow, all of that, and then set it on fire eventually. But we knew what that fire was gonna look like in that moment.

39:04Guest 2And that's one of the coolest things, I think, about working in the visual effects department. We spoke about the visual effects providing the connective tissue between the departments who put their work in front of the camera. And in the same way, we become a kind of nexus for those departments. And so in this instance, I was able to create a plan with the other heads of department to say, from this point, it's stunts. We're gonna actually,.. Andy was able to set fire to one of his stunt performers, and we were able to film that as a reference. The special effects makeup team were gonna deal with these sections. The special effects team were gonna deal with the creation of the pool. And so we kind of had a, we kind of had overlaps of saying, "Well, this department's... This is our job. This is your job. This is this. This is this. This is where we're gonna do the takeovers between the two." And it just was really helpful in the planning of it. And then the culmination of that scene, of course, is this giant fire tornado.

40:07Guest 2And when we were reading the script, that was in caps, and it said, "Fire tornado," and we all kind of went, "Awesome."

40:14Guest 1Kill… killing the fire.

40:15Guest 2"That's, that's gonna, that's gonna be good fun." And Donnie Dean, who was the special effects coordinator, put three months of work into building a practical fire tornado that he built in a pool of water so we could get reflection reference, that he was able to fill with, fuel with colossal amounts of propane and a turbine, and he got this thing up to 60 feet tall in a brand new sound stage in New Orleans…... Which made a lot of people very nervous. It's the first time that they had the fire department out, as a precautionary measure. But it was phenomenal. And last day of the shoot, we were able to film a real 60-foot tall raging fire tornado blasting up to the very rafters of this, of this sound stage. And not only that, we were able to put, life-size maquettes of posed vampires inside it and blast them with fire and get reference for all of the embers swirling…

41:20Guest 1Wow

41:21Guest 2... The particulate, the debris, the smoke, everything like that, which would be close to impossible, I would say, to recreate without all of that work going into it. You know, all of the, you know, the dynamics and the, you know, the flow and all of the real world, nuance that comes from shooting something for real and being able to, able to refer to it was so incredibly valuable.

41:48Guest 1Yeah. You know what I love about filmmaking is, you're basically... The amount of work that goes behind it, you know, it's, for the lack of better word, it's almost like... It's l… it's literally like a creation.

42:02Guest 2Yeah.

42:02Guest 1You know? Like, you're, you're creating something from scratch. And peop… the audience watches in two hours or three hours, but it's like a three, four-year-long process from the time it gets, the idea pops in your head until the first audience member sees it. And especially in VFX, it's another level. I mean, I, with Avatar films, like, it's five, seven years, right, to…

42:24Guest 2Yeah

42:24Guest 1... And it is such a beautiful thing. I'm in the industry, so I appreciate it. I don't know how the audience sort of sees it, but it's such a, one of those rarest things that you're part of something that you're creating. And the amount of that works goes in, and we are all so passionate about it, talking about it because it's…

42:42Jawad MirYou know, you brought something to life, not just you as y… you individual, but the entire team.

42:47Guest 1You know, thank you. I mean, like, that's absolut… that's what's gratifying, you know? And it's funny, I remember we had this saying between each other. I mean, it was first and foremost Autumn telling us, "sorry, I'm not here to make your life easier. I'm ma… I'm here to make good images." You know, which we then r… we returned the favor when it came to, like, asking for the practical roof burn in the juke joint where like, people were like, "What are you asking for? Are you crazy? That's incredibly difficult." And I was like, "I'm sorry, I'm not here to make your life easy. We're here to make good images."

43:18Jawad MirRight.

43:18Guest 1But you know, like it's, it's, it's the collaboration and

43:23Jawad Mir100%

43:23Guest 1... You know, like Avatar is another level. I mean, those guys are cr… creating fantastical worlds that do not exist. Everything in this film, you know, we had a… actually, like I said, a lot more c… all CG shots than you would expect, but they were all based on something that does exist.

43:42Jawad MirYeah.

43:42Guest 1You know, again, we had all the reference of what it needed to look like. It just needed to be put together. And, Mike Fontaine prosthetic special effects makeup is actually a good example because, you know, again, preservation of creative intent. We looped all those collaborators in throughout post.

43:59Jawad MirSure.

43:59Guest 1So I kept sending Mike images of Storm, a V effect, Storm Studios, work in Norway. They worked on the Rammick burn. And, I remember he, at some point he was like asking, "Why are you showing my makeup? You know, I like the background replacement you did. That's cool." And I was like, "Let me send you the clip." And that's when he realized, "Oh, shit. This is, this is my makeup, but it's moving." You know, to a point where all, it took him to actually see the clip to understand, "Oh, this is a digital recreation of exactly what I did," you know? But in the still image, he was like, "I can't tell. Like, did you do this? Did I do that?" And that, to me, was a, I was like, "Okay."

44:39Jawad MirBeautiful.

44:39Guest 1"This is exactly where we wanted to get to," because, you know, it's his design, but we helped make that tell the story it had to tell.

44:49Jawad MirThat's beautiful. I just wanna quickly, you know, w… w… as we wrap up, normally I bring this in the early part of the conversation, but since we're having so much fun, I have to sort of bring it at the end. How did your careers start? Just briefly, what was the catalyst that brought you into the VFX world, into the cinema world?

45:06Guest 1Film cans on the skateboard, James.

45:09Guest 2Oh, Mike was, making fun of me 'cause it's, something that I like to say that the last time I worked with film specifically, this movie shot on large format celluloid, 65 millimeter. And the last time I actually had my hands on film negative, I was a runner in London in the early 2000s delivering cans of neg around town on my skateboard, which was great. It's a nice way to start in the business.

45:34Jawad MirOf course

45:34Guest 2... Yeah, I did a film degree. I loved movies as a kid. I loved, I've come to understand that what I loved in movies as a kid was the worlds that they built…

45:45Jawad MirYeah

45:45Guest 2... And the stories that they told and how transported… transportative they were. And now I'm really, appreciative that I get to play a part in that in the work that we do. So I did a film degree, and then I started at the, at the bottom at a post house called, or visual effects house called The Mill in London in 2001 just after they won the visual effects Oscar for Gladiator. And, I started serving cups of tea and plates of biscuits, and I worked my way up from there. But very quickly I found that I wasn't really suited to sitting on a, at a monitor all day. What I enjoy most is, the communication and talking to people in different departments and learning what people are doing and it's, the best part of visual effects is helping other people do their job but, and supporting the other, the other crafts in the filmmaking business. So

46:43Jawad MirLovely

46:43Guest 2... Yeah, that's, that's my story.

46:45Jawad MirAwesome.

46:47Guest 1Oh, I wanted to be a heavy metal musician or…... And, then I saw this short film called Four or Five. Two guys with, like, equipment in their basement from Target and a… a… a… you know, like mini DV cameras in the early 2000s landing an airliner on the, on the highway. I, that blew me away. I was like, this…

47:08Jawad MirOh, I know exactly which one you're talking about. I know exactly which one.

47:11Guest 1Yeah, I was like, that's what I wanna do. This is cool.

47:13Jawad MirYeah.

47:13Guest 1And then, you know, I, like, studied. I actually got an engineering degree, you know, like not exactly on point for VFX. But, with that then traveled the world. Worked in Australia for four or five years in Sydney, which was amazing. I loved that city. And then, you know, worked in London for almost a year at Framestore. Worked in Vancouver for a little bit whe… and then got a call from Digital Domain to work for them on Transformers 3 in Los Angeles.

47:45Jawad MirNice.

47:45Guest 1From there, I got a call to work at ILM and then, you know, like, went back and forth. Met my wife at Digital Domain. She's also a VFX supervisor and kind of like my role model. And then

47:56Jawad MirOh.

47:56Guest 1... And then we met, James and I met at Framestore in 2014. We, and we, you know, Fra… they have an, a commercials office in Los Angeles, and they, like, we did tons of commercials, you know, from pre-production all the way to final delivery. Went on set. You know, again, traveled the world. Or, you know, we, like, I don't know, Mexico, New Mexico, like…

48:20Jawad MirAll the Mexico

48:21Guest 1... I don't know. I don't know where. Like, you know, like, night shoots, day shoots, desert, snow, mountains, ocean, everything. It was a good time. And, you know, like, the, so we got that, we had that bonding phase and now we're doing this stuff together, which is great.

48:38Jawad MirThat's awesome. And you mentioned about traveling the world. I always say this, that, you know, people in our industry, we love what we do, which is a blessing. But then to get paid to travel the world for the work that we do…

48:49Guest 1Oh, come on

48:49Jawad Mir... On top of it That's, that's one of the most amazing things that you can live with, right? Like I…

48:53Guest 1Yeah

48:54Jawad Mir... I totally, it's one of the biggest blessings, you know, you get to see the world.

48:59Guest 1Yeah

48:59Jawad Mir... What's coming up next for you guys as we wrap up? Any projects that you're able to talk about? I know sometimes you can't, but…

49:06Guest 1We can't really talk about w… what it is, but, we're currently prepping for a test shoot. We got the equipment outside, that's why James is here, for a, for something that's upcoming. You know, we're both actually really excited to go back on set. And you know, like this is, yeah, picking up steam. G… it's gonna be a good one.

49:26Jawad MirWhat genre is it? Can you say that at least?

49:30Guest 1No.

49:34Jawad MirFair enough. Fair enough.

49:35Guest 1But if I, but it's, it's within the family, you know? Like...

49:41Jawad MirGot it. I think I got it. Awesome. Sounds good. No, listen, guys, this has been phenomenal. I really appreciate your passion. I truly do. I mean, the way you guys are so into this, and really a wonderful film.

49:55Guest 1Thank you

49:56Jawad Mir... Aside from, you know, VFX and everything, it's like a giant collaborative effort, and it works at so many levels. You know, the wonder, the, those subtle moments, not e… everything was just so subtle, but it wasn't. I don't know if that makes sense. Nothing was over the top. You know, there could've been moments where things could've gone the different direction, but it was a very calm, engaging, entertaining, but at the same time, very informative film, so thank you so much.

50:23Guest 2Lovely. If I could leave you with one last thought.

50:26Jawad MirSure.

50:26Guest 2Michael and I early in the production s… projected forward and said, "If we end up at the end of this movie being in a position where we have to make a point of telling people about the visual effects because people don't realize they're there, then we've done a, then we'll be in a place to be proud of our jobs." but it is worth saying that Sinners has got more than 1,000 visual effects shots.

50:50Guest 1But…

50:50Guest 2And it's, more, m… in fact, that means that more than half of the film's runtime went through the visual effects pipeline. So we're, we're, we're, we're really proud of the work of all of the companies that we worked with and that we partnered with to do this work. And, the, yeah, the fact that it's invisible means that hopefully it contributes to the story and the audience, and the audience had a great time.

51:17Jawad MirYeah, no…

51:17Guest 2And we're, and we're pleased to, pleased to have the opportunity to talk about it, so thank you.

51:20Guest 1A… absolutely, yeah. I mean, we, it got to a point where people were telling us, "Well, I mean, there's not all that much stuff in Sinners, right? There's like..." And we're like, "Hold on. What?" But it, so it was an exercise in creative restraint to some degree. But I wanna, you know, in terms of what you just said about the stoke, I think that's a really important point, man. Because, you know, we're doing this because we like what we do. If w… if it was just for the money, we'd be bankers, you know? I mean, like, that's…

51:46Jawad MirYeesh. 100%, 100%. Awesome, guys. It has been a pleasure. Thank you so much for your time. Truly appreciate it.

51:53Guest 2Thank you. Really good talking to you. Thank you very much.

51:56Guest 1Good to talk to you, man.

51:56Jawad MirLikewise.

51:57Guest 1Thank you. Bye-bye.

51:57Jawad MirTake care, guys. Bye-bye.